Init(args)
Init(args) is a seamlessly integrated and highly performant toolset that helps you pass arguments to Objects during their initialization.
Component Names
Component Names integrates seamlessly with the Inspector and makes it possible to rename components.
Hierarchy Folders
With the help of Hierarchy Folders you can organize your hierarchy just how you like it, while still avoiding all the negative side effects you usually get when using empty GameObjects for the job.
Debug.Log Extensions
Enhance the Debug class with numerous improvements that can greatly improve readability of the Console view and save a lot of time by enabling more compact debugging code to be used.