Init(args) is a seamlessly integrated and highly performant toolset that helps you pass arguments to Objects during their initialization.

Component Names

Component Names integrates seamlessly with the Inspector and makes it possible to rename components.

Hierarchy Folders

With the help of Hierarchy Folders you can organize your hierarchy just how you like it, while still avoiding all the negative side effects you usually get when using empty GameObjects for the job.

Debug.Log Extensions

Enhance the Debug class with numerous improvements that can greatly improve readability of the Console view and save a lot of time by enabling more compact debugging code to be used.

Power Inspector

Power Inspector fixes the pain points of your old inspectors and without any need to integrate it to your code! This is a true must have for everyone working with Unity.